2 #ifndef RIVET_UnstableFinalState_HH
3 #define RIVET_UnstableFinalState_HH
5 #include "Rivet/Projections/FinalState.hh"
6 #include "Rivet/Particle.hh"
7 #include "Rivet/Event.hh"
34 double minpt = 0.0*GeV)
UnstableFinalState(double mineta=-MAXRAPIDITY, double maxeta=MAXRAPIDITY, double minpt=0.0 *GeV)
Definition: UnstableFinalState.hh:32
void setName(const std::string &name)
Used by derived classes to set their name.
Definition: Projection.hh:120
virtual const Projection * clone() const
Clone on the heap.
Definition: UnstableFinalState.hh:42
Project out all final-state particles in an event. Probably the most important projection in Rivet! ...
Definition: FinalState.hh:14
Project out all physical-but-decayed particles in an event.
Definition: UnstableFinalState.hh:24
static const double MAXRAPIDITY
A sensible default maximum value of rapidity for Rivet analyses to use.
Definition: Rivet.hh:24
Base class for all Rivet projections.
Definition: Projection.hh:28
virtual void project(const Event &e)
Apply the projection to the event.
Definition: UnstableFinalState.cc:12